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Cyberpunk character 3D turnaround sheet with eight views on grey canvas Cyberpunk character 3D turnaround sheet with eight views on grey canvas Cyberpunk character 3D turnaround sheet with eight views on grey canvas Cyberpunk character 3D turnaround sheet with eight views on grey canvas

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Cyberpunk Character 3D Turnaround Sheet

A wide 3D turnaround sheet of a cyberpunk character with worn metal and cloth materials on a grey canvas.

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Prompt Nov 7, 2026 · English
A rotation strip on one wide canvas showing the same cyberpunk action character seen from eight distinct angles around its circumference, spaced evenly at forty-five degree intervals to form a complete circular reference. The character is a realistic 3D model with physically based materials, featuring worn metal plating on the limbs and chest that shows scratches and oxidation, paired with durable cloth armor that has visible fraying and dirt accumulation. The figure stands in a static A-pose with arms angled down and away from the body, feet planted firmly on an invisible ground line that aligns every view perfectly. The background is a plain mid-grey canvas that extends to the edges of the frame, providing a neutral contrast that makes the shapes and materials of the asset read clearly. Soft even light illuminates the character from all directions, eliminating harsh shadows and ensuring that the geometry and surface details are visible from every angle. Rendered as a high-fidelity 3D model with accurate reflections on the metal surfaces and detailed normal maps on the cloth, the image presents a clean, technical reference sheet suitable for game asset modeling.
Aspect ratio
16:9
LoRA
None
Steps
8
Megapixels
0.9

Why this prompt works

This prompt creates a technical reference sheet by arranging eight views of a single 3D asset on a wide canvas. It focuses on material accuracy and pose consistency to help artists model the character.

Subject

the same cyberpunk action character seen from eight distinct angles around its circumference

Change: replace eight distinct angles with four cardinal views — the sheet becomes a standard front, side, back, and three-quarter reference instead of a full rotation.

Scene

worn metal plating on the limbs and chest that shows scratches and oxidation, paired with durable cloth armor that has visible fraying and dirt accumulation

Change: replace worn metal plating with sleek white ceramic armor — the character shifts from a gritty, used look to a pristine, futuristic aesthetic.

Framing

rotation strip on one wide canvas showing the same cyberpunk action character seen from eight distinct angles

Change: replace wide canvas with square canvas — the layout becomes more compact, suitable for smaller screen displays or printouts.

Light

Soft even light illuminates the character from all directions, eliminating harsh shadows

Change: replace Soft even light with single hard spotlight from the left — the views will have strong shadows, emphasizing the 3D depth and geometry.

Style

Rendered as a high-fidelity 3D model with accurate reflections on the metal surfaces and detailed normal maps on the cloth

Change: replace high-fidelity 3D model with low-poly voxel style — the character becomes blocky and retro, suitable for indie or pixel-art inspired games.

Variations
  • replace cyberpunk action character with medieval knight — the asset becomes a fantasy warrior with chainmail and plate armor.
  • replace A-pose with T-pose — the arms extend straight out, a common rigging pose for animation.
  • replace mid-grey canvas with black canvas — the background darkens, making the character stand out with higher contrast.