Prompt
· English
Worm's-eye view from the floor looking up at a 3D render of an Airwolf helicopter body crafted from translucent blue and black glass, sitting on a rough, unpainted concrete base. The helicopter is stationary, with the glass body allowing light to pass through and cast colored, geometric shadows onto the concrete surface below. Refractions of light bend through the 'engine intake' section of the glass, and small bubbles are trapped inside the glass 'cockpit' dome. A sharp, dark shadow of the tail rotor is cast on the concrete. The scene is illuminated by a small warm lamp inside the scene as the only light source, creating a glowing core within the dark glass. The shapes are low-poly faceted with flat colours, and the camera uses an orthographic projection with flat parallel lines, eliminating perspective distortion. Rendered using a low-poly 3D engine with flat shading, producing a result with hard geometric edges, vibrant internal light refractions, and a clean, digital aesthetic.