Prompt
· English
Eye-level view, square on, of a human hand holding a rose, both rendered in clear, cut crystal, with light refracting into rainbows across the surface, resting on a bed of black velvet. A tiny crack runs through the crystal petal of the rose, and internal geometric fractures are visible within the crystal finger, while a prism-like refraction of light spreads across the velvet. The wide-angle lens creates strong perspective, stretching the depth of the scene, and a large soft light sits straight above, casting gentle shadows under every shape. Voxel cubes form the base structure of the render, giving the crystal facets a blocky, digital texture. 3D render with high gloss materials, sharp rainbow caustics, and a clean, studio-like background.